| Thomas Pruen (of Cheltenham.) - 1804 - 338 pages
...than where you are the strongest, and your enemy weakest. By this method, it is very probable that you will be able to break through your adversary's game, in which some pieces must of course be exchanged. 4. While you are concerting an attack, endeavour (if it can be done consistently... | |
| Thomas Pruen - 1804 - 348 pages
...than where you are the strongest, and your enemy weakest. By this method, it is very probable that you will be ,able to break through your adversary's game, in which some pieces must of course be exchanged. 4. While you are concerting an attack, endeavour (if it can be done consistently... | |
| Edmond Hoyle - 1808 - 122 pages
...adversary's game, and not only resolve where to castle, but likewise to attack where you appear strongest, and your enemy weakest. By this it is probable you...attentively, and do not let your impetuosity hurry you CS on too far; at this critical juncture (especially if yon still find your adversary pretty strong)... | |
| Edmond Hoyle - 1808 - 120 pages
...adversary's game, and not only resolve where to castle, but likewise to attack where you appear strongest, and your enemy weakest. By this it is probable you...attentively, and do not let your impetuosity hurry yon eg on too for ; at this critical juncture (especially if yon still find your adversary pretty strong)... | |
| Edmond Hoyle - 1814 - 524 pages
...adversary's game, and not only resolve where to castle, but likewise to attack where you appear strongest, and your enemy weakest. By this it is probable you...and do not let your impetuosity hurry you on too far ; at this critical juncture (especially if you still find your adversary pretty strong) rally your... | |
| Montigny - 1817 - 236 pages
...out all your pieces, which you will have done well, if you have your choice on which side to castle j then consider thoroughly your own and adversary's...and do not let your impetuosity hurry you on too far ; at this critical juncture (especially if you still find your adversary pretty strong) rally your... | |
| Montigny - 1817 - 236 pages
...adversary's game, and not only resolve where to castle, but likewise to attack where you appear strongest, and your enemy weakest. By this it is probable you...do not let your impetuosity hurry you on too far; at this critical juncture (especially if you still find your adversary pretty strong) rally your men,... | |
| John Mason Good - 1819 - 694 pages
...adversary's game, and not only resolve where to castle, but likewise to attack where you appear strongest, and your enemy weakest. By this it is probable you...and do not let your impetuosity hurry you on too far ; at this critical juncture (especially if you still find your adversary pretty strong) rally your... | |
| John George Pohlman - 1819 - 492 pages
...Adversary's Game, and not only resolve where to eastle, but likewise to attaek, where you appear strongest, and your enemy weakest. By this, it is probable you...be able to break through your Adversary's game, in doing whieh some pieees must be exehanged. Now pause again, and survey both Games attentively, and... | |
| 1823 - 406 pages
...place than where you are strongest, and your adversary weakest. By this mode, it is very probable that you will be able to break through your adversary's game, in which contest some pieces must of course be exchanged. Bui now rest awhile, and survey both games attentively,... | |
| |